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Jewelry/Metals Design I
- Prerequisite: None
- Open to: Grades 9-12
- Length/Credit: Semester / .5 credit
Satisfies: .5 Fine Arts, .5 Occupational, or .5 Elective
This course is designed to introduce students to metal/jewelry design as an art form. It is an introduction to the basic techniques necessary for the design and fabrication of jewelry and small three-dimensional forms. Students will utilize basic metal construction processes—sawing, filing, soldering, finishing, and casting, as well as, piercing, soldering, surface texturing, polishing and forming to complete 5-7 projects. Various materials and techniques are explored while learning the fundamentals of contemporary jewelry design. The history of jewelry design is introduced. Students are taught through demonstrations, tutorials, critiques, lecture, presentations, and guided work time.
Throughout this course students will produce a large quantity of sketches, notes, and other written or visual information to explore ideas. Students will utilize basic metal construction processes—sawing, filing, soldering, finishing, and casting, as well as, piercing, soldering, surface texturing, polishing and forming to complete a minimum of five pieces of jewelry. Projects will be assigned for each unit of study during the semester. A complete explanation and rubric with due dates will be given at the time the assignment is given. Each project requires a student written self-evaluation when work is turned in.
This course is designed to be the foundation for further exploration into jewelry design and metalsmithing provided in Metals/Jewelry II and Advanced Metals/Jewelry. Metals/ Jewelry I is a one-semester class. It can be repeated with teacher permission. Prerequisites: none.
Students will understand:
- How to use power/hand tool, torches, and other equipment properly and safely.
- Beginning techniques of jewelry fabrication.
- Basic designing skills and techniques.
- The value of the historical/cultural background of jewelry design.
- Contemporary issues and concepts of contemporary jewelry design.
- Terminology, processes, and techniques related to metal design.
Students will be able to:
- Work with a variety of hand and power tools and metals.
- Generate, conceptualize, organize, develop, refine and complete artistic ideas and work.
- Develop works of personal expression to communicate ideas, emotion and information.
- Perceive, analyze, and interpret intent and meaning in artistic work.
- Relate artistic ideas and works with societal, cultural, and historical content.
- Develop technical skills for fabrication.
- Participate in constructive class critiques.
- Know and follow studio safety and clean-up procedures.
- Recognize and value technical precision.
- Develop craftsmanship skills.
In all our work we strive to synthesize three critical components through research, development, realization and analysis of projects.
- CONTENT – Content is the creative component of your work. It is the BIG IDEA, the thought and message of your work. Without it there is no art, only a demonstration of technical skill at best.
- COMPOSITION – this is simply orderly design. Composition utilizes the art elements and principles. The rules of composition can also be used to enhance the content aspect of your work.
- TECHNICAL PROFICIENCY – This is the mechanical component of your work. How well you utilize your skills to convey your idea within the realm of metalwork—mindful craftsmanship is our ultimate goal.
- Professional Work Habits Points: (5pts. per day with a possible 200-225 points available per quarter)
- Prompt, regular attendance (tardy, absence -5)
- On task participation in class
- Proper use and cleanup of materials
- Following class guidelines
Points will be deducted for tardiness, absenteeism, off-task behavior/insubordination, and lack of participation in clean-up responsibilities.
- Studio Project Points are earned by both engaging in the process (25 points) and completing the product (25 points)
(50 points per project: ½ process criteria, ½ product criteria)
Process Criteria: Working through and documenting engagement in the studio process.
- Explore: research artist, artworks, technique and cultures and maintain evidence.
- Design: generate original ideas that relate to the big idea and essential questions
- Skill Build: research, experiment and practice with medium and techniques.
- Create: use visual language to problem solve and express ideas that reflect the theme.
- Reflect: communicate progress, process and reflect on learning, give and receive feedback.
- Content—what is the idea? Is it original? Creative? Expressive?
- Technical skill and use of medium—can you effectively manipulate the materials?
- Fulfilling the criteria—did you follow directions to meet expectations?
- Good craftsmanship? Clean and neat presentation?
- Demonstration of personal growth—are you taking risks? Pushing yourself?
The importance of the professional work habits points to students overall grade:
This class is very similar to a lab class. Technically there is not a textbook and the instruction happens in the classroom. If students are not here, they are not listening and doing, and if they are not doing and listening, they are not learning. They are in class to learn. If they are not in class, then they are not learning. No learning=no points. Absences result in total loss of daily points whether they are excused or not. Not here, not learning. Not learning = no points. Repeated absences will severely hurt student’s grades. If more than 12 absences accrue it may result in failure of the course.
Ethics in Art: the copying of others work, be it professional or fellow classmates, will not be tolerated. Copying does not simply include the copying of an image, but also includes the copying of a concept or idea. Others peoples work can be used as a resource to move your own ideas along, but we never claim them as your own.
4.0 – 3.8 = A 3.7 – 3.4 = A-
3.3 – 3.2 = B+ 3.0 – 2.8 = B
2.7 – 2.4 = B- 2.3 – 2.1 = C+
2.0 – 1.8 = C 1.7 – 1.4 = C-
1.3 – 1.1 = D+ 1.0 – 0.9 = D
0.8– 0.7 = D- 0.6 –0.0 = F