If you haven’t done so already, please visit the main Courses page here for an overview of all courses and our recommendations for the order of progression through our program.
JEWELRY/METALS DESIGN II
- Prerequisite: Jewelry/Metals Design I or teacher approval
- Open to: Grades 9-12
- Length/Credit: Semester / .5 credit
- Satisfies: .5 Fine Arts, .5 Occupational, or .5 Elective
This course is designed to expand upon students’ knowledge of metal and jewelry design as an art form. In addition to the basic techniques necessary for the design and fabrication of jewelry and small three-dimensional forms learned in Metals/Jewelry I, this class teaches intermediate techniques and skills and places more emphasis on successful design solutions. Various materials and techniques are explored while going beyond the fundamentals of contemporary jewelry design. The history of jewelry design is further explored. Students are taught through demonstrations, tutorials, critiques, lecture, presentations, and guided work time. Throughout the course students will produce a large quantity of sketches, notes, and other written or visual information to explore ideas. Projects will be assigned for each unit of study during the semester. A complete explanation and rubric with due dates will be given at the time the assignment is given. Each project requires a student written self-evaluation when work is turned in. This course is designed to prepare students for further exploration into jewelry design and metalsmithing provided in Advanced Metals/Jewelry. Metals/Jewelry II is a one-semester class. It can be repeated with teacher permission. Prerequisites include: Jewelry I, or teacher approval.
Students will understand:
- How to use power/hand tool, torches, and other equipment properly and safely.
- Intermediate techniques of jewelry fabrication.
- The value of the historical/cultural background of jewelry design.
- Contemporary issues and concepts of contemporary jewelry design.
- Intermediate terminology, processes, and techniques related to metal design.
Students will be able to:
- Master a variety of hand and power tools and metals.
- Generate, conceptualize, organize, develop, refine and complete artistic ideas and work.
- Develop works of personal expression to communicate ideas, emotion and information.
- Perceive, analyze, and interpret intent and meaning in artistic work.
- Relate artistic ideas and works with societal, cultural, and historical content.
- Further develop design and fabrication skills.
- Participate in constructive class critiques.
- Know and follow studio safety and clean-up procedures.
- Recognize and value technical precision.
- Refine craftsmanship skills.
- Select work(s) for art show exhibit.
In all our work we strive to synthesize three critical components through research, development, realization and analysis of projects.
- Content – Content is the creative component of your work. It is the BIG IDEA, the thought and message of your work. Without it there is no art, only a demonstration of technical skill at best.
- Composition – this is simply orderly design. Composition utilizes the art elements and principles. The rules of composition can also be used to enhance the content aspect of your work.
- Technical Proficiency – This is the mechanical component of your work. How well you utilize your skills to convey your idea within the realm of metalwork—mindful craftsmanship is our goal
- Professional Work Habits Points: (5pts. per day with a possible 200-225 points available per quarter)
- Prompt, regular attendance (tardy, absence -5)
- On task participation in class
- Proper use and cleanup of materials
- Following class guidelines
Points will be deducted for tardiness, absenteeism, off-task behavior/insubordination, and lack of participation in clean-up responsibilities.
- Studio Project Points are earned by both engaging in the process (25 points) and completing the product (25 points)
(50 points per project: ½ process criteria, ½ product criteria)
Process Criteria: Working through and documenting engagement in the studio process.
- Explore: research artist, artworks, technique and cultures and maintain evidence.
- Design: generate original ideas that relate to the big idea and essential questions
- Skill Build: research, experiment and practice with medium and techniques.
- Create: use visual language to problem solve and express ideas that reflect the theme.
- Reflect: communicate progress, process and reflect on learning, give and receive feedback.
- Content—what is the idea? Is it original? Creative? Expressive?
- Technical skill and use of medium—can you effectively manipulate the materials?
- Fulfilling the criteria—did you follow directions to meet expectations?
- Good craftsmanship? Clean and neat presentation?
- Demonstration of personal growth—are you taking risks? Pushing yourself?
The importance of the professional work habits points to students’ overall grade:
This class is very similar to a lab class. Technically there is not a textbook and the instruction happens in the classroom. If students are not here, they are not listening and doing, and if they are not doing and listening, they are not learning. They are in class to learn. If they are not in class, then they are not learning. No learning=no points. Absences result in total loss of daily points whether they are excused or not. Not here, not learning. Not learning = no points. Repeated absences will severely hurt student’s grades. If more than 12 absences accrue it may result in failure of the course.
Ethics in Art: the copying of other’s works, be it professional or fellow classmates, will not be tolerated. Copying does not simply include the copying of an image, but also includes the copying of a concept or idea. Other people’s work can be used as a resource to move your own ideas along, but we never claim them as your own.
4.0 – 3.8 = A 3.7 – 3.4 = A-
3.3 – 3.2 = B+ 3.0 – 2.8 = B
2.7 – 2.4 = B- 2.3 – 2.1 = C+
2.0 – 1.8 = C 1.7 – 1.4 = C-
1.3 – 1.1 = D+ 1.0 – 0.9 = D
0.8– 0.7 = D- 0.6 –0.0 = F